

Could it be Classic Plus? Time will tell. We don’t know an exact date that the servers will be released but it was stated that they will be coming this summer.Īdditionally, Josh announcement that what will be “Season of Mastery 2”, but with a different name will be announcement later this year. The challenge has gained even more traction lately due to the participation of renowned WoW streamers and content creators, who have joined in on the excitement and embraced the hardcore gameplay.ĭuring the Hardcore All-Stars stream, Senior Game Producer Josh Greenfield made the exciting announcement. This notable increase can be attributed to a community-driven “hardcore” challenge, where the stakes are incredibly high-any character that experiences even a single death in Blizzard’s old-school MMORPG is permanently deleted. In recent months, there has been a significant surge in player activity within the WoW Classic Era realms. This exciting development aims to provide official support and structure for a unique, unforgiving gameplay style.
CLASSIC WORLD OF WARCRAFT REALMS PATCH
Thank you for all of your bug reports and feedback so far for patch 3.4.1, and we are really looking forward to seeing you tackle Ulduar, Titan Rune Dungeons, and everything else present in Phase 2 of Wrath Classic when 3.4.Rumors of their arrival circulated just two months ago, and now it’s official- World of Warcraft Classic will introduce Hardcore mode servers. We’d love to get feedback on how this functions as well as any bug reports for anything that feels like it doesn’t work like it should with this system. Party chat functions as you’d expect it to, but past chatting and doing Arenas and Battlegrounds, group members on separate realms may not directly interact with each other at all. Additionally, this system may only be used to queue for pvp and will not allow you join the group leader’s layer in the outdoor world, or enter non-BG, non-Arena dungeons or raid instances with the group leader in any way. Please note that this can only be used to allow players on the same faction to group with each other cross-realm. You will join the same match, be placed on the same team, and gain honor and arena rating as you would with any normal Arena or Battleground group. …and the other player would see the following:įrom there you would be placed into a cross-realm group:Īt this point, the group leader could queue for Battlegrounds or Arenas as normal. So for example, if I was on the Classic PTR Realm 1 and I wanted to invite “Aggrend” from the Classic PTR Realm 2, I’d type (with no spaces): In order to invite a player from a different realm, you’ll need to type /invite playername-realmname. We’ve enabled this functionality on the Wrath Classic PTR, and we’d love it if you wanted to hop in with some friends to help us test this.

We feel that this is a sensible change considering that Arenas have been cross server since their inception in 2007, and Battlegrounds have been cross-realm since shortly after they were introduced back in original World of Warcraft. As a result, we’ve implemented a system to allow you to group with players on other realms, and queue into Arena matches and Battlegrounds together. We do recognize however that PvP has been cross realm for almost all of WoW’s existence, and that realm restrictions get in the way of utilizing team-less Arena that was added in Wrath of the Lich King Classic. There are many other very healthy and active realms available that are thriving, and we have no plans to lift realms restrictions on these realms in the near future. We understand the desire for players to play with their friends on these realms, and while these realms are not currently queuing, their population is still larger than the realms were designed for, and queues could return with the release of future content. As we near the release of patch 3.4.1 and Ulduar, one frequent topic is transfer and new character creation restrictions present on some of the largest realms in the US and EU.
